Junk Byte Code for Kicks

24Mar/122

Flash p2p – console remoting

Looks like we have p2p over lan capability without server.

http://www.flashrealtime.com/local-flash-peer-to-peer-communication-over-lan-without-cirrus/

Defo a candidate for console remote

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10Mar/126

Flash performance ranking ‘framework’

I am writing a simple framework which lets you score the performance of a given piece of code.

The motivation
A lot of the time when I am writing a piece of code that needs to perform really fast (due to it being called so many times per frame, etc) I struggle to figure out which approach is faster.
I am talking something very basic, such as do I use "for each (var num:uint in list)" or "for (var i:uint = 0; i < len; i++)" to loop through a list.

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